![]() ![]() ![]() This reverts back to the usual controller support of old, it seems. In my case I just need to untick xbox 360 support, or whatever. So what is not quite made clear is that you need to turn off your controller (at least, I did) go back into big picture mode and remove your controller from the config to disable this behaviour. The problem is that when you configure your controller-in my case, a non steam controller-in big picture mode, steam will enable those settings in desktop mode for all your games. anyone know how to get full native controller support without steam getting in between the game and the controller?Įdit: Okay, I think I understand how it works now! Hope this helps people. In other games I have to enable big picture overlay for it to recoqnize the controller, or otherwise start the game from big pic mode. This is not the only game that I've had to "fix" so far. Now I find I have to use this trick for my controller to work properly in this game. The thing is, I have an xbox 360 controller and it used to work perfectly with this game until this new steam update with the controller support for big picture mode. I have the same issue as the user above: used the config file in his message but the RT e LT inputs don't respond.Were you running the steam beta when you found you controller not working? I using a generic Xbox 360 wired controller. Looks fun but I'm having a real hard time with the control mapping. This game was sitting in my library for quite some time. Originally posted by b_blender:This is the configuration as it's supposed to be: Maybe it's because is a Razer Onza? I think I'll just WASD it. One small detail, the Shoot and Aim buttons are supposed to be on the Z axis. This is the configuration as it's supposed to be: ![]()
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